Secret World Delayed

Yesterday Funcom announced that the release date for The Secret World has been pushed back to July 3rd, with Early Access starting June 29th.  They also gave us some information on the last two beta weekend events.

The third Beta Weekend, titled ‘Hell Raised’, will begin on June 15th and run until June 17th. In this Beta Weekend players will be able to experience the Illuminati and Dragon starter experiences as well as the Templar experience. Players will also get to leave Kingsmouth and venture into the massive region known as Savage Coast, where they will soon find that the very gates of hell itself have opened up! This will allow players to experience the epic ‘Hell Raised’ dungeon where you will have to battle the demons of hell itself!

 

The fourth and final Beta Weekend will begin on June 22nd and run until June 24th. This event will focus on the player vs. player experience in The Secret World, and players will get to sample both the Eldorado battlefield experience as well as the massive warzone gameplay where over a hundred players clash together in persistent battle. Here the Illuminati, the Templars and the Dragon will get to duke it out and hone their battle skills on each other before the real conflict begins when Early Access opens on June 29th.

 

Here’s the post on the TSW forums discussing the delay, and the Beta Weekend events.

Friday TOR Q&A – 5/25/12

This week’s Q&A is chock full of answers about the upcoming 1.3 patch.

While the Q&A doesn’t give everyone the answers to every question asked (they never will).. it does have some good tidbits:

Ranked Warzones will be implemented in 1.3! which is good news for PvPers.. given my funky work schedule, I’d like for the Ranked WZs to be there for individual queues, but for now, they’re going to be group only.

Daniel Erickson also hints at ‘super-servers’ coming soon:

instead we are pushing hard on servers that are massive compared to the ones we launched with. Early tests show we’ll be able to raise the peak concurrent user cap above what it was at launch.

Full copy, paste after the jump.

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