Today’s TOR maintenance brought us a small patch… due to the recent server transfers, it appears some folks are having performance issues on fleet (seems a lot of the destination servers are consistently running multiple instances of fleet with 250-300 folks per instance during prime time).
1.2.7b Patch Notes
In order to improve overall performance, the maximum number of simultaneous players on the Imperial and Republic Fleets has been decreased.
Russ Bullock stopped by the official forums yesterday to give us a “Developer update”. The update is chock full of all kinds of good information, but the highlight for everyone… is the announcement of the System Requirements for MechWarrrior Online:
MechWarrior Online Minimum System Spec:
Core 2 Duo E6750 2.66GHz
Athlon II X2 245e
Radeon HD 5600/5700
Windows XP 32-bit SP3
MechWarrior Online Recommended System Spec:
AMD Athlon II X4 650
GeForce GTX 285
Radeon HD 5830
Windows 7 SP-1 64-Bit
Russ does provide the usual disclaimer about the game being playable, but not necessarily the most enjoyable at just the minimum specs. The update also touches on the Founder’s Packs that go on sale Tuesday. As well as stating that the date Founder’s are guaranteed access to the game has been pushed back from July 17th, to August 7th.
Founder’s packs will also only be available for a limited time (though how long that limited time is, hasn’t been announced yet).
After this morning’s server/site maintenance, BioWare has opened up the initial round of free server transfers:
The initial round of transfers are:
Certain transfers are complimentary at this time:
Between the following servers:
Keller’s Void to Jedi Covenant
Hedarr Soongh to The Fatman
Eye of Ashlanae to The Red Eclipse
The Shadow Runner to Tomb of Freedon Nadd
Rakata Mind Prison to The Bastion
Soresu to The Harbinger
Mecrosa Order to Darth Nihilus
Stereb Cities to The Jedi Tower
The Restoration Zone to Jar’Kai Sword
Phateem Halls of Knowledge to Mantle of the Force
A word of caution based on some reports on the internet so far… if you’re having to rename your characters post transfer.. it apparently goes through the rename process top to bottom, not depending on which character you actually clicked on to start it. So pay careful attention to the dialog box that pops up about renames..
Other than that, it appears that transfers have been going quite smoothly, and only taking a few minutes to complete.
Today’s maintenance is over, the TOR servers are back up…and we have a patch!
Just another small round of bug fixing, nothing major in this week’s patch:
1.2.7 Patch Notes
When a player is required to rename multiple characters, it is now clear which character the rename prompt refers to.
Corrected an issue that could prevent players from gathering from some resource nodes that appeared to be lootable.
Flashpoints and Operations
Addressed an issue that prevented some encounter effects (such as fire or other damaging area abilities) from displaying correctly for some players.
Missions and NPCs
Blood Feud: Players can now return to Port Nowhere even if they travelled to another area during the step “Speak to Darmas Pollaran.” Players previously blocked on this mission need to reset the mission in order to complete it
In the French client, the correct voice notification now plays when the Eastern emplacement is secured.
In the event that an attacking player bypasses a door while it is not destroyed, the attacking player’s team will no longer advance to the next respawn location.
Ships no longer have the potential to spawn in incorrect locations during Space Combat Missions.
Miscellaneous Bug Fixes
Players are now returned to the correct location when returning to a Flashpoint after participating in a Warzone.
The Customer Service ticket notification icon no longer blinks occasionally when no notification is available
E3 brought us the reveal of the Artemis countdown MWO started the other day.
It’s a concept of a joystick/keypad/LCD display geared for MWO..
I'll take two!
It looks like there is a throttle on the right side of the keypad too..
I’m torn about this announcement.. I think it’s a VERY cool idea, and I’d love to own one… but.. I feel that anything from Razer is overpriced for the quality of the item. I’d like to say I think Razer will price this affordably..but, I think it’ll be in the $500+ range.
Still cool, and I’d love to get my hands on a functional one to play with.
In addition to the 1.3 PTS going live, we also got some more information about the upcoming server transfers..
Most of the announcement is rehashing the same information they’ve been giving us for months.. however there were a couple new tidbits.. the primary one, being a date..
June 12th, limited server transfers will be opened up. :)
Just like other MMOs, the free transfers will be from specified source servers, going to specified destination servers.. at this point, there is no word on which servers will be in the first round. Nor is there any word on when transfers will open up outside the free round.
I’m hoping that we’ll at least get the announcement of the original round of source servers on Monday.
Yesterday (Weds) the PTS for the next major patch for TOR went live. Patch 1.3 “Allies” is now available for your testing enjoyment.
This patch brings a round of character specific legacy unlocks (extra XP in Flashpoints, from quests, etc..) to make it easier to level alts faster, doing just specific types of content.
The crafting system gets another makeover, particularly with regards to Augments. For the RP’rs, as of patch 1.3 Social gear is now ‘adaptive’ and will scale with armor types..so your heavy armor wearing characters can utilize the dancing bikini in an Op..
As with the 1.2 PTS, you can earn titles for playing on the PTS:
Strike Team Specialist – In order to get this title, a player will need to complete four pieces of content (meaning Flashpoints, Hard Mode Flashpoints Tier 1/Tier 2 or Story Mode Operations) using the Group Finder tool in its default search setting on a single day OR eight pieces of content (using the Group Finder’s default setting) within seven days.
Strike Team Commander – In order to get this title, a player will need to complete four pieces of content in a single day AND eight pieces of content within seven days. Again, using the Group Finder tool’s default search setting.
Here’s the video showcasing the adaptive social gear: