No, I’m not going dyslexic.
Over on the MWO site, there was quite the large announcement this afternoon… PGI has “obtained” all publishing rights to MechWarrior Online (marketing, hosting, etc..) from IGP. So, in essence, PGI is now self-publishing MWO!
This is a good thing, since you always hear rumors about how it’s publisher X’s fault that game Y launched early, or that Feature X was cut. Sink or swim, it’s all in house now!
Here’s the full release:
It’s with great excitement that I share with you that Piranha Games Inc. has reached a deal with Infinite Game Publishing for the return of all MWO publishing rights to PGI as of September 1st 2014. Over the past three years Piranha enjoyed a good working relationship with IGP. From the beginning IGP brought passion and dedication to the MechWarrior brand and had many employees that were completely dedicated to the products success. However it can still be very difficult at times to make the corporate needs and strategies of two companies align, for this reason we were able to come to agreement with IGP for all publishing, marketing and hosting responsibilities to move to Piranha. With these responsibilities now here, everything from design, development, marketing and control of hosting resides within Piranha’s offices. It is our expectation that this will lead to much more efficient development and marketing of the product. Although we just signed the deal at the end of Aug, we have been operating under this model since the beginning of August, this is reflected in the increased community efforts and updates over the last five weeks. This, along with the marketing efforts of the many events and faction based sales. This is a good example of how efficiently things can be with all facets within the same office space, were committed to continuing this efficiency throughout the entire project.
For MWO, as I mentioned, I think this is a very good thing. We’ve already seen increased communication from the PGI team since the beginning of August, they’ve been doing a good job meeting targets this year so far, and look to be continuing that trend without issue. On the financial side, this means PGI only needs to pay Microsoft their license fee, and not also pay a publisher on top of it. Being a smaller title, every bit of extra revenue they can pump back into the company, the better. I’d expect some interesting questions about this development at tonight’s MWO town hall.
Honestly, I am however, very concerned about what this might mean for MechWarrior Tactics, since this now leaves MWT as IGP’s only title…and it appears to be abandoned…but… that’s a separate topic!
Now…. about this new game PGI…
A Universe to Explore gimmie details! and, don’t make me wait till tomorrow.. the iPhone 6 announcement could run over!