Category: BattleTech

This morning, the fine folks over at Harebrained Schemes (The guys who did the amazing ShadowRun Returns games) announced (at GenCon) that they’re working on a new BattleTech/MechWarrior Turn Based Strategy game.

It's coming....soon!  To a KickStarter near you.

It’s coming….soon! To a KickStarter near you.

 

Reading the description provided by HBS:

TACTICAL ‘MECH
COMBAT RETURNS TO THE PC.

Harebrained Schemes is pleased to announce their return to Kickstarter this Fall to partner with Backers in co-funding the creation of BATTLETECH. Jordan Weisman, the creator of BattleTech and MechWarrior, is back with the first turn-based BattleTech game for PC in over two decades. Steeped in the feudal political intrigue of the BattleTech universe, the game will feature an open-ended Mercenaries-style campaign that blends RPG ‘Mech and MechWarrior management with modern turn-based tactics.

 

I’d first, point out that failed or not.. MechWarrior Tactics was less than two decades ago (but, I guess since it never made it out of closed beta, it probably doesn’t count).  My second thought, was whether or not HBS is re-using the MWT codebase, or starting from scratch.

I’ve tried to find out (via email, and twitter), but so far, I haven’t received a response.

There was confirmation from PGI (MechWarrior Online’s Developer) that they have reached an agreement with HBS to share art assets, bringing a ‘unified’ look to the MechWarrior computer game ‘franchise’ for the first time in age.

 

 

This little tidbit, also tells us that the new HBS game won’t be sit in the 3025 era (like MWT was), but will instead be in the Clan War era, where MWO is set.  Little sad, because that was one of my favorite things about MWT, since I felt the 3025 era was more ‘balanced’ than the Clan era.

 

Even though I was burned by IGP on the MWT fiasco, I still think that was a good game, and the Turn Based Strategy genre is underserved.. so, I’m looking forward to this, and will be backing it on KickStarter this fall when it goes up.