Maintenance is over, servers are up…and there is a patch for us!
1.0.2d Patch Notes 1/12/2012
Items
- Fixed an exploit that allowed the removal of Armoring item modifications that were not intended to be available for removal on Artifact quality items.
Flashpoints and Operations
Flashpoints
Bug Fixes
- Fixed an issue that sometimes prevented players from resetting their active Flashpoint.
Operations
Eternity Vault
- Using “Reset All Active Operations” no longer causes Soa and the Ancient Pylons to respawn even if the player is currently locked out of these encounters.
No earth (Coruscant?) shattering changes in today’s patch…unless of course you were intentionally using the exploit that was fixed…Â nice to see the consistent patching to address bugs as quickly as possible, rather than waiting till a ‘major’ patch to address the bugs they’ve got fixes for.