Patch Notes 1/5/12 (1.0.2b)
As promised yesterday, we got a quick patch to fix the /getdown bug (and I’m sure it fixed other such emote bugs too). Â This patch should have also fixed the […]
As promised yesterday, we got a quick patch to fix the /getdown bug (and I’m sure it fixed other such emote bugs too). Â This patch should have also fixed the […]
Today one of the TOR related internet rumors that caught on like wildfire… was of someone claiming they’d been banned for dancing, outside of a ‘dance zone’. Technically, they were […]
Today was a busy day over on the official Community Blog. We got a post from James Ohlen talking about bugs and the weekly patches (and he does state […]
The servers are already up! Â Nice working bringing them up 5 hours ahead of schedule! Today’s patch gives us a pretty decent sized list of fixes: I’m most happy about […]
As I’ve been playing The Old Republic, I’m consistently impressed with the little touches BioWare has put in, to show how much time/effort/energy they’re spending on making this the best […]
BioWare’s answer to the ‘will TOR be Mac compatible’ has always been a ‘not at this time’ or ‘currently only windows’ type of response.. never totally ruling out a Mac […]
Sneaking in what is (probably?) the last patch of 2011 for the game.. BioWare gives us a few more quick bug fixes: General Adjusted the refresh rates for the […]
I hit 31 tonight, completed Act 1 of my class quest (Smuggler story FTW!)… and got this: However, I cracked under the pressure, I couldn’t remember any of […]
Yesterday Afternoon, Stephen Reid did a Reddit “Ask Me Anything“.. Lots and lots of good stuff in there.. not going to copy/paste the whole thing, but here’s a few tidbits: […]
Lots of talk on my guild forums, as well as the Official forum (like this 127+ page thread here) about slicing’s profitability post-nerf. I decided to track all my slicing […]