{"id":98,"date":"2011-08-20T23:08:09","date_gmt":"2011-08-21T05:08:09","guid":{"rendered":"http:\/\/www.bigdamnheroes.org\/?p=98"},"modified":"2011-08-20T23:08:09","modified_gmt":"2011-08-21T05:08:09","slug":"twitter-qa-stephen-and-gabe","status":"publish","type":"post","link":"http:\/\/www.bigdamnheroes.org\/?p=98","title":{"rendered":"Twitter Q&#038;A &#8211; Stephen and Gabe"},"content":{"rendered":"<p>In the midst of GamesCom, Stephen Reid and Gabe Amataneglo did a brief Q&amp;A via twitter.. it actually took like 2 days to finish.. but, here&#8217;s the entirety of the Q&amp;A.<\/p>\n<p>&nbsp;<\/p>\n<p>Are purple lightsabers limited to the Sith? #GabeQ<br \/>\nTo @Phantys No purple lightsabers are not limited to the Sith. &#8211; gabe<\/p>\n<p>Will we be able to test in-game guild functions during the beta weekends #GabeQ #SWTOR<br \/>\nTo @Att1cusPh1nch &#8211; yes you will be able to test Guild functions, it is part of the reason we want guilds in testing. &#8211; Stephen<\/p>\n<p>I was wondering if the loot bags for defeated bosses are a operation only thing, or are they included for flashpoints as well? #GabeQ<br \/>\nHey @MarkAM93 &#8211; we&#8217;re considering the possibility of loot containers for Flashpoints, but no final decision yet &#8211; gabe<\/p>\n<p>Is your team designing hard-mode operations with more of a challenge in mind or more towards accessibility for all? #GabeQ<br \/>\nHey @internet_champs Operations in &#8216;hard mode&#8217; will require proper co-ordination and team work from all group members! &#8211; Gabe<\/p>\n<p>How long do you need to wait until repeating an Operation? One week like other multiplayer games? Thanks #GabeQ<br \/>\nThe length of time for an Op lockout will be on a case-by-case basis, but Eternity Vault is currently 1 week. -Gabe<\/p>\n<p>#GabeQ How does BW look upon players killing quest npc&#8217;s to block pve players on pve servers?Hi @slambit &#8211; Players cannot kill other players&#8217; mission-giving NPCs.<\/p>\n<p>Are Operations only limited to normal mode and hard mode or will there be more than two difficulties? #GabeQ<br \/>\nHey @joshuajamesbh &#8211; yes, we&#8217;re in the process of working on additional difficulty modes for Operations.<\/p>\n<p>@Rockjaw #GabeQ Could you provide detail regarding whatever PvP advancement system is in place?Hi @Berkilak &#8211; quick answer &#8211; we have a Valor Rank system, players earn valor in PvP to rank up. Higher ranks unlock stuff. &#8211; gabe<br \/>\n#GabeQ Will we see a pre-launch character creation tool like Bioware did with Dragon Age:Origins?<br \/>\nhi @Bel_Garan &#8211; a pre-launch character creator is not currently planned. &#8211; Stephen<\/p>\n<p>The game is released in limited numbers.Is this generally limited or more per area?I.E Having 90% of US playing, 10% rest of world. #GabeQ<br \/>\n@Xuijing Varies by area, but we can&#8217;t talk about specific numbers. Nowhere near the ratio you&#8217;re suggesting. -Stephen<\/p>\n<p>#GabeQ With the beta weekends in September will the European contingent be gaining access beta at the same time as those in the USA ?<br \/>\nHey @MrWarlock_ EU folk will be playing in September, however large scale ramp will happen in US first, then EU close after. -S<\/p>\n<p>#GabeQ &#8211; Hi! Any chance you&#8217;ll change the animation of the Project ability? Any form of telekinetic mumbo would be more appealing&#8230;<br \/>\nHi @libchh &#8211; Check today&#8217;s Huttball video update carefully. Like, frame by frame. ;) &#8211; Stephen<\/p>\n<p>@Rockjaw when you design Operations, what are your main inspirations behind the content. From a functional &amp; artistic perspective?#GabeQ<br \/>\nhi @DHCatalan &#8211; our main inspirations are the original trilogy (with a KotoR flair!) &#8211; gabe<\/p>\n<p>@Rockjaw #GabeQ will Operation of 16 people give more\/better reward than the Operation with 8 people<br \/>\nhi @mantas91 &#8211; there will be more rewards for 16 players than 8 -pretty much double- but &#8216;better&#8217; is reserved for hard modes. &#8211; gabe<\/p>\n<p>@Rockjaw #GabeQ we have heard about difficulties on operations but will there be any difficulties on the endgame flashpoints?<br \/>\nHey there @NiklasABerndt &#8212; Yes, there will be a &#8216;hard mode&#8217; for some early level Flashpoints which sets them to level 50. &#8211; Gabe<\/p>\n<p>@Rockjaw Can you use the Agent&#8217;s orbital strike indoors? #GabeQ<br \/>\nHello @DarthRobotik &#8211; yes, the Agent&#8217;s Orbital Strike currently works indoors. We&#8217;re looking into alternative VFX too. &#8211; Gabe<\/p>\n<p>#GabeQ Will Ops groups scale from the 4-man comps ie. 8-man Ops=2 tanks-2 healers-4 dps, 16-man Ops = 4 tanks-4 healers-8 dps?<br \/>\nHey there @alexshawftw &#8230; roughly, the answer is yes, but Op group comp can be somewhat flexible. &#8212; Gabe<\/p>\n<p>@Rockjaw Outside of battlegrounds what PvP opportunities are there on PvE servers if you flag for PvP? Is it most areas? #GabeQ<\/p>\n<p>G&#8217;day @TwoTORGamers If you flag for PvP on a PvE server, then you can fight other flagged players in most areas. More on this soon! -gabe<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In the midst of GamesCom, Stephen Reid and Gabe Amataneglo did a brief Q&amp;A via twitter.. it actually took like 2 days to finish.. but, here&#8217;s the entirety of the <a href=\"http:\/\/www.bigdamnheroes.org\/?p=98\" class=\"more-link\">[&hellip;]<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"Layout":"","jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[9,3],"tags":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p2BPLE-1A","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/posts\/98"}],"collection":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=98"}],"version-history":[{"count":0,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/posts\/98\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=98"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=98"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=98"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}