{"id":77,"date":"2011-07-08T14:29:07","date_gmt":"2011-07-08T20:29:07","guid":{"rendered":"http:\/\/www.bigdamnheroes.org\/?p=77"},"modified":"2011-07-08T17:05:43","modified_gmt":"2011-07-08T23:05:43","slug":"friday-update-7-8-11","status":"publish","type":"post","link":"http:\/\/www.bigdamnheroes.org\/?p=77","title":{"rendered":"Friday Update 7-8-11"},"content":{"rendered":"<p>Holy Cartography!<\/p>\n<p>This week&#8217;s Friday update is all about the Map! \u00c2\u00a0I realize that sounds&#8230;well.. boring.. but. it&#8217;s really pretty cool. \u00c2\u00a0I never realized that there was so much work put into the map system. \u00c2\u00a0It does sound like TOR&#8217;s map system is different from say.. WoW&#8217;s.. due to a more dynamic generation.. and, the map will show pretty much everything that&#8217;s in the area with you. \u00c2\u00a0One of the screen shots in the article, even shows a forklift sitting there next to the character.<\/p>\n<p>Quick blurb from the <a href=\"http:\/\/www.swtor.com\/news\/blog\/20110708\" target=\"_blank\">post<\/a><\/p>\n<blockquote><p>Let me give you an example. Some time ago, resident metrics enthusiast (and Lead Combat Designer) Georg Zoeller posed a simple question to the design team: \u00e2\u20ac\u0153Which part of the user interface is opened more than any other when playing\u00c2\u00a0<em>Star Wars<\/em>\u00e2\u201e\u00a2: The Old Republic\u00e2\u201e\u00a2?\u00e2\u20ac\u009d It was a simple question, but the answer wasn\u00e2\u20ac\u2122t any of the UI parts you might expect: not our character sheet, inventory or the Crew Skills window. No, the winner was the World Map. And it won easily &#8211; by more than an order of magnitude. Let me tell you why.<\/p><\/blockquote>\n<p>&nbsp;<\/p>\n<p>Head on over and read it for yourself.. check out the Screenshots too!<\/p>\n<p>&nbsp;<\/p>\n<p>Edit.. the &#8220;breadcrumb&#8221; feature of the TOR map, is going to be just plain awesome.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Holy Cartography! This week&#8217;s Friday update is all about the Map! \u00c2\u00a0I realize that sounds&#8230;well.. boring.. but. it&#8217;s really pretty cool. \u00c2\u00a0I never realized that there was so much work <a href=\"http:\/\/www.bigdamnheroes.org\/?p=77\" class=\"more-link\">[&hellip;]<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"Layout":"","jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[3],"tags":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p2BPLE-1f","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/posts\/77"}],"collection":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=77"}],"version-history":[{"count":0,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/posts\/77\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=77"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=77"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=77"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}