{"id":573,"date":"2012-07-18T19:47:51","date_gmt":"2012-07-19T01:47:51","guid":{"rendered":"http:\/\/www.bigdamnheroes.org\/?p=573"},"modified":"2012-07-18T19:47:51","modified_gmt":"2012-07-19T01:47:51","slug":"mwt-tweetchat-transcript","status":"publish","type":"post","link":"http:\/\/www.bigdamnheroes.org\/?p=573","title":{"rendered":"MWT Tweetchat transcript"},"content":{"rendered":"<p>Here&#8217;s a quick and dirty transcript for tonight&#8217;s tweet chat if you missed it.. IGP will have the official one up on the forums tomorrow.<\/p>\n<ul>\n<li>Eric Marr \u00e2\u20ac\u008f@MrEmarred<\/li>\n<li>@MWTactics What was your main art inspiration aside from BT universe for the designs being used \u00e2\u20ac\u00aa#mwtchat<\/li>\n<li><\/li>\n<li>MechWarrior Tactics MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@MrEmarred The vision for the art style was inspired by preceding MW &amp; BT designs and more traditional fantastic sci-fi art work. \u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li>Dan \u00e2\u20ac\u008f@BigDamn_Heroes<\/li>\n<li>@MWTactics \u00e2\u20ac\u00aa#MWTchat how customizable will the appearance of the &#8216;Mechs be?<\/li>\n<li><\/li>\n<li>MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@BigDamn_Heroes You will customize mechs, weapon loadout, paint &amp; patterns etc is available. Customization options will grow. \u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li>Gendou Knepper \u00e2\u20ac\u008f@Gendou<\/li>\n<li>@MWTactics: What visual cues do you consider key in your Mech redesigns? \u00e2\u20ac\u00aa#MWTChat<\/li>\n<li><\/li>\n<li>MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@Gendou We approached the more common visual cues of the original mech designs, such as the atlas skull like cock pit etc&#8230; \u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li>Gendou Knepper \u00e2\u20ac\u008f@Gendou<\/li>\n<li>@MWTactics: Does your art direction prioritize the way a Mech looks on the isometric playing field? \u00e2\u20ac\u00aa#MWTChat<\/li>\n<li><\/li>\n<li>MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@Gendou The camera can be pushed out and brought up close so we needed to balance &#8216;Mech shapes and details \u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li>Mitch \u00e2\u20ac\u008f@Mitch7<\/li>\n<li>@MWTactics How detailed will the visual damage models be in the game? Bullet holes or a general color graphic?<\/li>\n<li><\/li>\n<li>MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@Mitch7 Mechs will have levels of damage visually represented on the models. \u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li>Fred Roth \u00e2\u20ac\u008f@Modred189<\/li>\n<li>@MWTactics Who, historically, have been your favorite\/most inspirational artists? Authors? \u00e2\u20ac\u00aa#mwtchat<\/li>\n<li><\/li>\n<li>MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@Modred189 for sci-fi, artist works of Ralph Mcquarrie and Sid Mead. \u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li>Anthony S \u00e2\u20ac\u008f@ratchet0099<\/li>\n<li>@MWTactics How important is scale to the design of maps? Lots of scaled items or is generic the way to go? \u00e2\u20ac\u00aa#mwtchat<\/li>\n<li><\/li>\n<li>MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@ratchet0099 Scale is very important, we exaggerate elements where needed, it&#8217;s never 1:1 \u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n<ul>\n<li>Matthew French \u00e2\u20ac\u008f@matt_j_french<\/li>\n<li>@mwtactics Are there any plans give players a first person view during the battle scenes?<\/li>\n<li><\/li>\n<li>MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@matt_j_french We are working really hard to deliver an engaging battle sequence to the users \u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li>Gendou Knepper \u00e2\u20ac\u008f@Gendou<\/li>\n<li>@MWTactics: What has been the biggest challenge in updating and modernizing the &#8216;classic&#8217; designs? \u00e2\u20ac\u00aa#MWTChat<\/li>\n<li><\/li>\n<li>MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@Gendou Creating a distinct design that stood out from current and past MW IPs, without alienating the hard core audience.\u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li>Dan \u00e2\u20ac\u008f@BigDamn_Heroes<\/li>\n<li>@MWTactics what has been your favorite &#8216;Mech to work on so far? \u00e2\u20ac\u00aa#mwtchat<\/li>\n<li><\/li>\n<li>MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@BigDamn_Heroes Jenner re design, I always disliked those forward bending knees \u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n<ul>\n<li>Gendou Knepper \u00e2\u20ac\u008f@Gendou<\/li>\n<li>@MWTactics: Which of the Mech redesigns are you most pleased with? \u00e2\u20ac\u00aa#MWTChat<\/li>\n<li><\/li>\n<li>\u00c2\u00a0MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@Gendou stalker design, adding in the strong legs and mass to communicate his tonage and power \u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li>Fred Roth \u00e2\u20ac\u008f@Modred189<\/li>\n<li>@MWTactics Are the 3D turnarounds the in-game mech assets, or are they just for fun\/advertising etc? (they look great btw!!) \u00e2\u20ac\u00aa#mwtchat<\/li>\n<li><\/li>\n<li>MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@Modred189 those are the models in-game \u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li>Dan \u00e2\u20ac\u008f@BigDamn_Heroes<\/li>\n<li>@MWTactics thanks for doing this chat by the way \u00e2\u20ac\u00aa#mwtchat<\/li>\n<li><\/li>\n<li>MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@BigDamn_Heroes Thank to you guys for being there and such devoted fans, we are having a blast! \u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li>Mitch \u00e2\u20ac\u008f@Mitch7<\/li>\n<li>@MWTactics Will there be weather, darkness and or effects to reduce visibility?<\/li>\n<li><\/li>\n<li>MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@Mitch7 Not at launch but its something we are working towards if needed \u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li>Dan Leslie \u00e2\u20ac\u008f@dleslie<\/li>\n<li>\u00e2\u20ac\u00aa#mwtchat @MWTactics is there any truth to the rumours about a new art direction involving rainbows and pink Mechs?<\/li>\n<li><\/li>\n<li>MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@dleslie Plenty of bronies on the MWT team so you never know. Rainbow Dash&#8217;s is a big art inspiration for Murray. \u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<ul>\n<li>\u00c2\u00a0Andy Gearhart \u00e2\u20ac\u008f@pnzrdrgoon<\/li>\n<li>@MWTactics Is there any truth to the rumour of hats for mechs? \u00e2\u20ac\u00aa#mwtchat<\/li>\n<li><\/li>\n<li>MechWarrior Tactics \u00e2\u20ac\u008f@MWTactics<\/li>\n<li>@pnzrdrgoon The problem is that pageboys, fedoras, 10-gallons all clash. We&#8217;ve tried. Maybe trilbys? Visors? \u00e2\u20ac\u00aa#mwtchat<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Here&#8217;s a quick and dirty transcript for tonight&#8217;s tweet chat if you missed it.. IGP will have the official one up on the forums tomorrow. Eric Marr \u00e2\u20ac\u008f@MrEmarred @MWTactics What <a href=\"http:\/\/www.bigdamnheroes.org\/?p=573\" class=\"more-link\">[&hellip;]<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"Layout":"","jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[27],"tags":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p2BPLE-9f","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/posts\/573"}],"collection":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=573"}],"version-history":[{"count":0,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/posts\/573\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=573"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=573"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=573"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}