{"id":1221,"date":"2013-10-02T19:44:15","date_gmt":"2013-10-03T01:44:15","guid":{"rendered":"http:\/\/www.bigdamnheroes.org\/?p=1221"},"modified":"2013-10-02T19:44:15","modified_gmt":"2013-10-03T01:44:15","slug":"now-serving-boars-head","status":"publish","type":"post","link":"http:\/\/www.bigdamnheroes.org\/?p=1221","title":{"rendered":"Now Serving&#8230;Boar&#8217;s Head!"},"content":{"rendered":"<p>Sorry, not the yummy Boar&#8217;s Head deli meats you were expecting. \u00c2\u00a0Instead, it&#8217;s time for a serving of MechWarrior Online&#8217;s latest Hero &#8216;Mech &#8220;The Boar&#8217;s Head&#8221;, introduced in yesterday&#8217;s patch:<br \/>\n<iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/8xGRSUlqsBs?rel=0\" height=\"360\" width=\"480\" allowfullscreen=\"\" frameborder=\"0\"><\/iframe><\/p>\n<p>&nbsp;<\/p>\n<p>In addition to The Boar&#8217;s Head, we got a new map in yesterday&#8217;s patch as well. \u00c2\u00a0Crimson Strait, which made it&#8217;s public debut at the launch party (it&#8217;s the map the all Blackjack drop that turned into an all Centurion drop was on) has been added to the rotation now too, here&#8217;s a quick screenshot from the new map:<\/p>\n<p><a href=\"http:\/\/www.bigdamnheroes.org\/wp-content\/uploads\/2013\/10\/ScreenShot0052.jpg\"><img data-attachment-id=\"1222\" data-permalink=\"http:\/\/www.bigdamnheroes.org\/?attachment_id=1222\" data-orig-file=\"http:\/\/www.bigdamnheroes.org\/wp-content\/uploads\/2013\/10\/ScreenShot0052.jpg\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"ScreenShot0052\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"http:\/\/www.bigdamnheroes.org\/wp-content\/uploads\/2013\/10\/ScreenShot0052-300x168.jpg\" data-large-file=\"http:\/\/www.bigdamnheroes.org\/wp-content\/uploads\/2013\/10\/ScreenShot0052-1024x576.jpg\" decoding=\"async\" loading=\"lazy\" class=\"aligncenter size-large wp-image-1222\" alt=\"ScreenShot0052\" src=\"http:\/\/www.bigdamnheroes.org\/wp-content\/uploads\/2013\/10\/ScreenShot0052-1024x576.jpg\" width=\"598\" height=\"336\" srcset=\"http:\/\/www.bigdamnheroes.org\/wp-content\/uploads\/2013\/10\/ScreenShot0052-1024x576.jpg 1024w, http:\/\/www.bigdamnheroes.org\/wp-content\/uploads\/2013\/10\/ScreenShot0052-300x168.jpg 300w, http:\/\/www.bigdamnheroes.org\/wp-content\/uploads\/2013\/10\/ScreenShot0052-642x362.jpg 642w, http:\/\/www.bigdamnheroes.org\/wp-content\/uploads\/2013\/10\/ScreenShot0052-128x72.jpg 128w, http:\/\/www.bigdamnheroes.org\/wp-content\/uploads\/2013\/10\/ScreenShot0052.jpg 1920w\" sizes=\"(max-width: 598px) 100vw, 598px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>The new map is big enough, that it presents multiple opportunities for ambushes, and other small unit tactics.<\/p>\n<p>This patch also continues the trend of turning the Ultra AC\/5&#8230;.into just a regular AC\/5 that can jam 20% of the time, so I&#8217;d recommend not using the UAC5 for the time being.<\/p>\n<p>&nbsp;<\/p>\n<p>Full patch notes after the jump&#8230; patch up.. get your game on!<\/p>\n<p><!--more--><\/p>\n<p>PATCH #1<\/p>\n<p>Upcoming Patch &#8211; Tuesday October 1st @ 10AM \u00e2\u20ac\u201c 1PM PDT<\/p>\n<p>Patch Number: 1.2.245<\/p>\n<p>Change Log<\/p>\n<p>UPDATE<\/p>\n<p>Greetings MechWarriors!<\/p>\n<p>We are excited to be adding our ninth map to the game! Crimson Strait. We can&#8217;t wait to see what kind of interesting new tactics players develop on this map.<\/p>\n<p>Finally the Hero Atlas rears its head,. The Boar&#8217;s Head. All I can say is: 3 energy hard points on each arm? Yikes! This guy is going to pack a punch!<\/p>\n<p>A Spider Champion is born! Love em or Hate em. A Spiders presence in the battle can really turn the tide. This little champion is sure to be a thorn in my side.<\/p>\n<p>The new pre-match organization screen lets you take command of your lance or your whole team, because teamwork is OP.<\/p>\n<p>Read on for more Tuning Fixes and Improvements.<\/p>\n<p>And remember! Project Phoenix Talon, Storm, Guardian, and Overlord Packages are dropping next patch! Now is the time to get in on the action with these awesome packages.<\/p>\n<p>See you on the Battlefield!<\/p>\n<p>Matt Newman.<\/p>\n<p>Content<\/p>\n<p>New Map:<\/p>\n<p>Crimson Strait divides two major land masses and is an exclusive economic zone that has been in on-going dispute for many decades.<\/p>\n<p>At its mid-point, lies a major metropolis skirted by an airport and shipping terminal, which also serves as the city\u00e2\u20ac\u2122s main entry point.<\/p>\n<p>The port is surrounded on two sides by a high cape and a steep mountain ridge. The strait gets its name from the reddish pigment in the water which is derived from the metabolizing of naphthalenes from endophytes living in marine plants; which also has a side effect of producing a slightly sweet aroma.<\/p>\n<p>Although this large capacity transshipment port has limited storage capabilities, most goods are cross-docked and therefore a high risk hub for contraband and derivative contraband such as battletech parts, technology and chassis.<\/p>\n<p>Along with having commercial shipping airport facilities, dignitaries and business people usually arrive here as it is deemed the securest point of entry on the northern continent.<\/p>\n<p>Gameplay<\/p>\n<p>New Hero Mech<\/p>\n<p>&#8220;The Boar&#8217;s Head&#8221; AS7-BH<\/p>\n<p>&#8211; Tonnage: 100<br \/>\n&#8211; Engine: 400 XL<br \/>\n&#8211; Top Speed: 64.8 kph<br \/>\n&#8211; Max Engine Rating: 400<br \/>\n&#8211; Torso Movement:<br \/>\n&#8211; 75 degrees to each side.<br \/>\n&#8211; 16 degrees up and down.<br \/>\n&#8211; Arm Movement:<br \/>\n&#8211; 35 degrees to each side.<br \/>\n&#8211; 30 degrees up and down.<br \/>\n&#8211; Armor: 592 (Standard)<br \/>\n&#8211; Internal Structure: Endo-Steel<br \/>\n&#8211; Weapons &amp; Equipment:<br \/>\n&#8211; Left Arm: Medium Pulse Laser x3<br \/>\n&#8211; Left Torso: LRM 10<br \/>\n&#8211; Right Torso: AC\/10<br \/>\n&#8211; Right Arm: Medium Pulse Laser x3<br \/>\n&#8211; Hardpoints:<br \/>\n&#8211; Left Arm: 3 Energy, 1 AMS<br \/>\n&#8211; Left Torso: 1 Missile<br \/>\n&#8211; Right Torso: 1 Ballistic<br \/>\n&#8211; Right Arm: 3 Energy<br \/>\n&#8211; Heat Sinks: 20 Single<br \/>\n&#8211; Jump Jets: 0 (0 Max)<br \/>\n&#8211; ECM Capable?: No<br \/>\n&#8211; Module Slots: 2<br \/>\n&#8211; Movement Archetype: Huge<br \/>\n&#8211; 30% C-Bill Bonus<\/p>\n<p>New Trial Champion Mech<\/p>\n<p>Spider SDR-5K(C)<\/p>\n<p>&#8211; Tonnage: 30<br \/>\n&#8211; Engine: 255 XL<br \/>\n&#8211; Top Speed: 137.7 kph<br \/>\n&#8211; Max Engine Rating: 255<br \/>\n&#8211; Torso Movement:<br \/>\n&#8211; 110 degrees to each side.<br \/>\n&#8211; 20 degrees up and down.<br \/>\n&#8211; Arm Movement:<br \/>\n&#8211; 40 degrees to each side.<br \/>\n&#8211; 30 degrees up and down.<br \/>\n&#8211; Armor: 210 (Ferro-Fibrous)<br \/>\n&#8211; Internal Structure: Endo-Steel<br \/>\n&#8211; Weapons &amp; Equipment:<br \/>\n&#8211; Left Arm: Machine Gun x2<br \/>\n&#8211; Center Torso: ER Large Laser<br \/>\n&#8211; Right Arm: Machine Gun x2<br \/>\n&#8211; Hardpoints:<br \/>\n&#8211; Left Arm: 2 Ballistic<br \/>\n&#8211; Left Torso: 1 AMS<br \/>\n&#8211; Center Torso: 1 Energy<br \/>\n&#8211; Right Arm: 2 Ballistic<br \/>\n&#8211; Heat Sinks: 10 Double<br \/>\n&#8211; Jump Jets: 2 (6 Max)<br \/>\n&#8211; ECM Capable?: No<br \/>\n&#8211; Module Slots: 2<br \/>\n&#8211; Movement Archetype: Tiny<\/p>\n<p>New Trial &#8216;Mechs.<\/p>\n<p>&#8211; Spider SDR-5K(C)<br \/>\n&#8211; Centurion CN9-A(C)<br \/>\n&#8211; Dragon DRG-5N(C)<br \/>\n&#8211; Atlas AS7-RS(C)<\/p>\n<p>Front End<\/p>\n<p>Pre-round screen:<\/p>\n<p>&#8211; Players can take command of company or lance.<br \/>\n&#8211; Company commanders can re-organize players in the company.<br \/>\n&#8211; Ready button &#8211; when all players have clicked ready, the game will start, overriding the timer.<\/p>\n<p>Performance<\/p>\n<p>&#8211; FPS improvements when users look out at an empty horizon.<\/p>\n<p>Gameplay<\/p>\n<p>&#8211; Jump Jets now provide a slight forward thrust on take off. Once in the air you cannot vector off your current trajectory.<br \/>\n&#8211; UAC\/5 ammunition per ton now matches the AC\/5 at 30 rounds per ton.<\/p>\n<p>Bug Fixes<\/p>\n<p>&#8211; Fixed an issue with CPU detection in CryEngine where AMD processors weren&#8217;t being correctly identified while running Avast! virtualization.<br \/>\n&#8211; Fixed an issue where the flamer particles were on an angle when firing from the weapon.<\/p>\n<p>General<\/p>\n<p>&#8211; Greater visual weapon customization for the Atlas variants. They will better visually reflect the weapons that have been equipped on them.<br \/>\n&#8211; Known issue: The Founders variant does not currently have the new level of customization.<\/p>\n<p>Known Issues<\/p>\n<p>&#8211; Damage may not be dealt to `Mechs standing in Lava on Terra Therma. Heat is correctly applied.<br \/>\n&#8211; The pre-round countdown may sometimes display incorrect numbers (including negative numbers) in some specific cases.<br \/>\n&#8211; Audio warnings for airstrike and artillery strikes may be incorrectly heard during the pre-match countdown. MechWarriors using these modules should await the ingame audio notification before attempting to unleash these weapons.<\/p>\n<p>We thank you for your patience and we look forward to seeing you on the battlefield!<\/p>\n<p>The MechWarrior\u00c2\u00ae Online\u00e2\u201e\u00a2 Team<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sorry, not the yummy Boar&#8217;s Head deli meats you were expecting. \u00c2\u00a0Instead, it&#8217;s time for a serving of MechWarrior Online&#8217;s latest Hero &#8216;Mech &#8220;The Boar&#8217;s Head&#8221;, introduced in yesterday&#8217;s patch: <a href=\"http:\/\/www.bigdamnheroes.org\/?p=1221\" class=\"more-link\">[&hellip;]<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"Layout":"","jetpack_post_was_ever_published":false,"jetpack_publicize_message":"Now Serving...Boar's Head! http:\/\/wp.me\/p2BPLE-jH\r\n#MWOnline","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[21,1],"tags":[29],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p2BPLE-jH","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/posts\/1221"}],"collection":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1221"}],"version-history":[{"count":0,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/posts\/1221\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1221"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1221"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1221"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}