{"id":1079,"date":"2013-06-04T19:32:56","date_gmt":"2013-06-05T01:32:56","guid":{"rendered":"http:\/\/www.bigdamnheroes.org\/?p=1079"},"modified":"2013-06-04T19:32:56","modified_gmt":"2013-06-05T01:32:56","slug":"enter-firebrand","status":"publish","type":"post","link":"http:\/\/www.bigdamnheroes.org\/?p=1079","title":{"rendered":"Enter&#8230;.Firebrand!"},"content":{"rendered":"<p>It&#8217;s patch day! and while the patch notes are not super lengthy&#8230; there is a whole lot of &#8216;Mech stomping goodness shoved into this patch!<\/p>\n<ul>\n<li>Firebrand (JagerMech) Hero &#8216;Mech!<\/li>\n<li>&#8220;Poptart&#8221; adjustments (mechanic changes to make poptarting take a bit more skill)<\/li>\n<li>HSR Phase 3 (Missiles Host State Rewind)<\/li>\n<li>SCREENSHOTS!!! We can finally take screenshots in game! \u00c2\u00a0Which, considering you need a screenshot to report someone, is long overdue.<\/li>\n<li>UI enhancements!<\/li>\n<\/ul>\n<p>Here&#8217;s the full patch <a href=\"http:\/\/mwomercs.com\/game\/patch-notes\" target=\"_blank\">notes<\/a>:<\/p>\n<p>Open Beta Update #18<\/p>\n<p>Upcoming Patch &#8211; Tuesday June 4th @ 10AM \u00e2\u20ac\u201c 1PM PDT<\/p>\n<p>Patch Number: 1.2.226<\/p>\n<p>Change Log<\/p>\n<p>UPDATE<\/p>\n<p>Greetings MechWarriors<\/p>\n<p>Get ready, this is your patch update in 3&#8230;2&#8230;1!<\/p>\n<p>Oh the burning! The JagerMech Hero &#8220;Firebrand&#8221; is here &#8211; the 30% C-bill boost is HOT! The custom paint job is HOT! The Hard-point layout is HOT (be careful or your build will run hot too)! I am going to buy one right now because it&#8217;s time to master my JagerMechs!<\/p>\n<p>I have a new favourite camo pattern and it is called Sherman! It makes your Mech look like a WWII tank and you already own the perfect olive drab Green colour to go with it! So go get some Sherman Camo and storm the beaches of Forest Colony!<\/p>\n<p>Ever wonder how your aim stayed perfectly stable while jump jets exerted enough force to lift all that tonnage off the ground? So did we! We had your mechanic take a look at things and turns out your Gyro was broken&#8230;. so we fixed it! You&#8217;re Welcome. Here is a pro tip &#8211; Fire after you let go of your Jump jet thrust.<\/p>\n<p>We also have also completed host state rewind for missiles (Programmer talk for awesome missile network code) and some great improvements in this patch for the lance communication and coordination.<\/p>\n<p>Patch up, get ready to drop, and we will see you on the Battlefield!<\/p>\n<p>Matt Newman<\/p>\n<p>Content<\/p>\n<p>New Hero Mech<\/p>\n<p>&#8220;Firebrand&#8221; JM6-FB<\/p>\n<p>&#8211; Tonnage: 65<br \/>\n&#8211; Engine: 280 XL<br \/>\n&#8211; Top Speed: 69.8 kph<br \/>\n&#8211; Max Engine Rating: 340<br \/>\n&#8211; Torso Movement:<br \/>\n&#8211; 100 degrees to each side.<br \/>\n&#8211; 20 degrees up and down.<br \/>\n&#8211; Arm Movement:<br \/>\n&#8211; 0 degrees to each side.<br \/>\n&#8211; 35 degrees up and down.<br \/>\n&#8211; Armor: 336 (Standard)<br \/>\n&#8211; Internal Structure: Endo-Steel<br \/>\n&#8211; Weapons &amp; Equipment:<br \/>\n&#8211; Left Arm: PPC, AC\/2<br \/>\n&#8211; Left Torso: Medium Pulse Laser<br \/>\n&#8211; Right Torso: Medium Pulse Laser<br \/>\n&#8211; Right Arm: PPC, AC\/2<br \/>\n&#8211; Hardpoints:<br \/>\n&#8211; Left Arm: 1 Ballistic, 1 Energy<br \/>\n&#8211; Left Torso: 2 Energy, 1 AMS<br \/>\n&#8211; Right Torso: 2 Energy<br \/>\n&#8211; Right Arm: 1 Ballistic, 1 Energy<br \/>\n&#8211; Heat Sinks: 15 Double<br \/>\n&#8211; Jump Jets: n\/a<br \/>\n&#8211; ECM Capable?: No<br \/>\n&#8211; Module Slots: 2<br \/>\n&#8211; 30% C-Bill Bonus<\/p>\n<p>Trial Mech<\/p>\n<p>&#8211; Spider SDR-5D<br \/>\n&#8211; Hunchback HBK-4P<br \/>\n&#8211; Cataphract CTF-4X<br \/>\n&#8211; Atlas AS7-RS<\/p>\n<p>New Skin<\/p>\n<p>&#8211; Sherman skin<\/p>\n<p>Gameplay<\/p>\n<p>&#8211; Jump jetting now cause:<br \/>\n&#8211; Screen shake &#8211; Jump jetting Mechs shake while jump jets are active.<br \/>\n&#8211; Cross hair shake &#8211; Cross-hair shake while jump jets are active.<br \/>\n&#8211; Weapon fire spread &#8211; Aiming weapons is randomly offset while jump jets are active.<\/p>\n<p>Weapon Update<\/p>\n<p>&#8211; LRMs now do 1.1 damage per missile.<br \/>\n&#8211; SRM spread reduced from 8m to 6m.<br \/>\n&#8211; Flamer self heat induction reduced from 1.1 to 1.0<\/p>\n<p>User Interface<\/p>\n<p>&#8211; Lance Improvements Phase 2<br \/>\n&#8211; Added text and audio notification when user receive an order<br \/>\n&#8211; Added text and audio notification when a team member takes a command position<br \/>\n&#8211; Company and Lance commander icons is now visible in team\/lance chat channel<br \/>\n&#8211; Revised chat colours: Chat colours will correspond to each chat type: Global Chat (White), Team Chat (Blue), or Lance Chat (Green)<br \/>\n&#8211; Revised order icons to be more legible<\/p>\n<p>Performance<\/p>\n<p>&#8211; Host State Rewinding Phase 3 (Missile weapons)<br \/>\n&#8211; User should no longer have firing delay when shooting a missile weapon<br \/>\n&#8211; User should now be able to hit moving targets with these weapons even when experiencing latency up to ~450 ms<br \/>\n&#8211; Affected weapons: SRM2, SRM4, SRM6, NARC<\/p>\n<p>Bug Fixes<\/p>\n<p>&#8211; Fixed packet sequence number overflow problem in CryEngine<br \/>\n&#8211; This fixes the random disconnect to Mech Lab bug<br \/>\n&#8211; Fixed excessive transmission of tiny packets introduced by last patch<br \/>\n&#8211; This is expected to reduce overall bandwidth and improve the small increases in ping some users have been experiencing<br \/>\n&#8211; Fixed potential crash that would occur when entering match or when returning to Mech Lab<\/p>\n<p>General<\/p>\n<p>&#8211; Users can take screenshots by hitting the PrtScn button. Screenshots are saved in the the USER folder in the main directory of MechWarrior Online.<\/p>\n<p>We thank you for your patience and we look forward to seeing you on the battlefield!<\/p>\n<p>The MechWarrior\u00c2\u00ae Online\u00e2\u201e\u00a2 Team<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s patch day! and while the patch notes are not super lengthy&#8230; there is a whole lot of &#8216;Mech stomping goodness shoved into this patch! Firebrand (JagerMech) Hero &#8216;Mech! &#8220;Poptart&#8221; <a href=\"http:\/\/www.bigdamnheroes.org\/?p=1079\" class=\"more-link\">[&hellip;]<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"Layout":"","jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[21],"tags":[29],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p2BPLE-hp","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/posts\/1079"}],"collection":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1079"}],"version-history":[{"count":0,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=\/wp\/v2\/posts\/1079\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1079"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1079"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.bigdamnheroes.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1079"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}